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Railgun

Twin-barrel cannon: a few very powerful shots of physical and fire damage, with a chance to kill in one shot.

Build cost150
Critical damage80 %
Critical chance9 %
Damage35
Fire damage20
Shots per second2
Magazine1
Mortal shot0.1 %
Range30 m
Reload6 s

Upgrade tree (TOWERS+)

Damage I

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo I

Reduces the reload time

Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level

Speed I

Increases the turn speed

Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level

Chance I

Increases the critical chance

Each level: +0.5% critical chance · max level 10 · 1 skill point(s) per level

Cost I

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage II

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo II

Increases the bullets available in the magazine

Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level

Speed II

Increases the turn speed

Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level

Chance II

Increases the critical chance

Each level: +0.5% critical chance · max level 10 · 1 skill point(s) per level

Cost II

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage III

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo III

Increases the available bullets

Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level

Speed III

Increases the turn speed

Each level: +2°/s turn speed · max level 10 · 1 skill point(s) per level

Chance III

Increases critical damage, both physical and fire

Each level: +10% critical damage · max level 10 · 1 skill point(s) per level

Cost III

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage IV

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo IV

Increases the rate of fire

Each level: +1 shots/s fire rate · max level 5 · 1 skill point(s) per level

Speed IV

Increases the turn speed

Each level: +3°/s turn speed · max level 10 · 1 skill point(s) per level

Chance IV

Increases critical damage, both physical and fire

Each level: +10% critical damage · max level 10 · 1 skill point(s) per level

Cost IV

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage V

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo V

Increases the number of bullets

Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level

Speed V

Increases the projectile speed

Each level: +5 m/s projectile speed · max level 10 · 1 skill point(s) per level

Chance V

Increases the mortal shot chance

Each level: +0.1% mortal shot chance · max level 20 · 1 skill point(s) per level

Cost V

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

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