
Railgun
Twin-barrel cannon: a few very powerful shots of physical and fire damage, with a chance to kill in one shot.
| Build cost | 150 |
|---|---|
| Critical damage | 80 % |
| Critical chance | 9 % |
| Damage | 35 |
| Fire damage | 20 |
| Shots per second | 2 |
| Magazine | 1 |
| Mortal shot | 0.1 % |
| Range | 30 m |
| Reload | 6 s |
Upgrade tree (TOWERS+)
Damage I
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo I
Reduces the reload time
Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level
Speed I
Increases the turn speed
Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level
Chance I
Increases the critical chance
Each level: +0.5% critical chance · max level 10 · 1 skill point(s) per level
Cost I
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage II
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo II
Increases the bullets available in the magazine
Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level
Speed II
Increases the turn speed
Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level
Chance II
Increases the critical chance
Each level: +0.5% critical chance · max level 10 · 1 skill point(s) per level
Cost II
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage III
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo III
Increases the available bullets
Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level
Speed III
Increases the turn speed
Each level: +2°/s turn speed · max level 10 · 1 skill point(s) per level
Chance III
Increases critical damage, both physical and fire
Each level: +10% critical damage · max level 10 · 1 skill point(s) per level
Cost III
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage IV
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo IV
Increases the rate of fire
Each level: +1 shots/s fire rate · max level 5 · 1 skill point(s) per level
Speed IV
Increases the turn speed
Each level: +3°/s turn speed · max level 10 · 1 skill point(s) per level
Chance IV
Increases critical damage, both physical and fire
Each level: +10% critical damage · max level 10 · 1 skill point(s) per level
Cost IV
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage V
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo V
Increases the number of bullets
Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level
Speed V
Increases the projectile speed
Each level: +5 m/s projectile speed · max level 10 · 1 skill point(s) per level
Chance V
Increases the mortal shot chance
Each level: +0.1% mortal shot chance · max level 20 · 1 skill point(s) per level
Cost V
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
