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MK-Ultra Mortar

It lobs arcing projectiles that explode over an area. It fires slowly and a rock, a tree or a tower right in front of it blocks the shot.

Blast radius3 m
Build cost250
Damage40
Fire damage35
Shots per second1
Magazine1
Range20 m
Reload3 s

Upgrade tree (TOWERS+)

Damage I

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo I

Reduces the reload time

Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level

Speed I

Increases the turn speed

Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level

Chance I

Increases the amount of shrapnel

Each level: +1 shrapnel · max level 10 · 1 skill point(s) per level

Cost I

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage II

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo II

Reduces the reload time

Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level

Speed II

Increases the turn speed

Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level

Chance II

Increases the chance of shrapnel

Each level: +1% shrapnel chance · max level 10 · 1 skill point(s) per level

Cost II

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage III

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo III

Reduces the reload time

Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level

Speed III

Increases the turn speed

Each level: +2°/s turn speed · max level 10 · 1 skill point(s) per level

Chance III

Increases the amount of shrapnel

Each level: +1 shrapnel · max level 10 · 1 skill point(s) per level

Cost III

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage IV

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo IV

Increases the bullets available in the magazine

Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level

Speed IV

Increases the turn speed

Each level: +3°/s turn speed · max level 10 · 1 skill point(s) per level

Chance IV

Increases the chance of shrapnel

Each level: +1% shrapnel chance · max level 10 · 1 skill point(s) per level

Cost IV

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

Damage V

Physical and fire damage increase

Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level

Ammo V

Increases the rate of fire

Each level: +0.5 shots/s fire rate · max level 5 · 1 skill point(s) per level

Speed V

The projectile flies faster and takes less time to hit

Each level: +5% projectile speed · max level 10 · 1 skill point(s) per level

Chance V

Increases the damage of each shrapnel fragment

Each level: +2% shrapnel damage · max level 10 · 1 skill point(s) per level

Cost V

Reduces the cost of the tower

Each level: -1 tower cost · max level 5 · 1 skill point(s) per level

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