
MK-Ultra Mortar
It lobs arcing projectiles that explode over an area. It fires slowly and a rock, a tree or a tower right in front of it blocks the shot.
| Blast radius | 3 m |
|---|---|
| Build cost | 250 |
| Damage | 40 |
| Fire damage | 35 |
| Shots per second | 1 |
| Magazine | 1 |
| Range | 20 m |
| Reload | 3 s |
Upgrade tree (TOWERS+)
Damage I
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo I
Reduces the reload time
Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level
Speed I
Increases the turn speed
Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level
Chance I
Increases the amount of shrapnel
Each level: +1 shrapnel · max level 10 · 1 skill point(s) per level
Cost I
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage II
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo II
Reduces the reload time
Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level
Speed II
Increases the turn speed
Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level
Chance II
Increases the chance of shrapnel
Each level: +1% shrapnel chance · max level 10 · 1 skill point(s) per level
Cost II
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage III
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo III
Reduces the reload time
Each level: -0.05 s reload time · max level 5 · 1 skill point(s) per level
Speed III
Increases the turn speed
Each level: +2°/s turn speed · max level 10 · 1 skill point(s) per level
Chance III
Increases the amount of shrapnel
Each level: +1 shrapnel · max level 10 · 1 skill point(s) per level
Cost III
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage IV
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo IV
Increases the bullets available in the magazine
Each level: +1 magazine bullets · max level 5 · 1 skill point(s) per level
Speed IV
Increases the turn speed
Each level: +3°/s turn speed · max level 10 · 1 skill point(s) per level
Chance IV
Increases the chance of shrapnel
Each level: +1% shrapnel chance · max level 10 · 1 skill point(s) per level
Cost IV
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage V
Physical and fire damage increase
Each level: +1 physical damage · +1 fire damage · max level 10 · 1 skill point(s) per level
Ammo V
Increases the rate of fire
Each level: +0.5 shots/s fire rate · max level 5 · 1 skill point(s) per level
Speed V
The projectile flies faster and takes less time to hit
Each level: +5% projectile speed · max level 10 · 1 skill point(s) per level
Chance V
Increases the damage of each shrapnel fragment
Each level: +2% shrapnel damage · max level 10 · 1 skill point(s) per level
Cost V
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
