
Hawking Machine Gun
The first tower. It fires bursts of bullets at the nearest monster. At high levels it is an exterminator.
| Build cost | 100 |
|---|---|
| Critical damage | 50 % |
| Critical chance | 1 % |
| Damage | 15 |
| Shots per second | 3 |
| Magazine | 6 |
| Range | 10 m |
| Reload | 4 s |
Upgrade tree (TOWERS+)
Damage I
Base damage increase
Each level: +1 base damage · max level 10 · 1 skill point(s) per level
Ammo I
Increases the bullets available in the magazine
Each level: +1 magazine bullets · max level 10 · 1 skill point(s) per level
Speed I
Increases the turn speed
Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level
Chance I
Increases the critical chance
Each level: +0.5% critical chance · max level 10 · 1 skill point(s) per level
Cost I
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage II
Base damage increase
Each level: +1 base damage · max level 10 · 1 skill point(s) per level
Ammo II
Reduces the reload time
Each level: -0.05 s reload time · max level 10 · 1 skill point(s) per level
Speed II
Increases the turn speed
Each level: +1°/s turn speed · max level 10 · 1 skill point(s) per level
Chance II
Increases the ricochet chance
Each level: +0.5% ricochet chance · max level 10 · 1 skill point(s) per level
Cost II
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage III
Base damage increase
Each level: +1 base damage · max level 10 · 1 skill point(s) per level
Ammo III
Increases the available bullets
Each level: +1 magazine bullets · max level 10 · 1 skill point(s) per level
Speed III
Increases the turn speed
Each level: +2°/s turn speed · max level 10 · 1 skill point(s) per level
Chance III
Increases the critical chance
Each level: +0.5% critical chance · max level 10 · 1 skill point(s) per level
Cost III
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage IV
Base damage increase
Each level: +1 base damage · max level 10 · 1 skill point(s) per level
Ammo IV
Increases the rate of fire
Each level: +1 shots/s fire rate · max level 10 · 1 skill point(s) per level
Speed IV
Increases the turn speed
Each level: +3°/s turn speed · max level 10 · 1 skill point(s) per level
Chance IV
Increases the ricochet chance
Each level: +0.5% ricochet chance · max level 10 · 1 skill point(s) per level
Cost IV
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
Damage V
Base damage increase
Each level: +1 base damage · max level 10 · 1 skill point(s) per level
Ammo V
Increases the number of bullets
Each level: +1 magazine bullets · max level 10 · 1 skill point(s) per level
Speed V
Increases the projectile speed
Each level: +5 m/s projectile speed · max level 10 · 1 skill point(s) per level
Chance V
Increases critical and ricochet damage
Each level: +10% critical damage · +2% ricochet damage · max level 10 · 1 skill point(s) per level
Cost V
Reduces the cost of the tower
Each level: -1 tower cost · max level 5 · 1 skill point(s) per level
